The last Action Analysis II exercise. It's not completely fleshed out, but I'm still very happy with it.
...I don't think I'll be listening to the Macarena again any time soon. Good grief!
Showing posts with label homework. Show all posts
Showing posts with label homework. Show all posts
Monday, May 4, 2009
Friday, April 24, 2009
Sunday, November 23, 2008
Moving along.

I need to go out and draw Real Things more often. Lately, have been dreadfully behind schedule on animation project (as was expected). Did spend an hour in between classes peoplewatching at Starbucks. It was very calming.
Fish fish fish fish fish. Fish. I am not confident at all when it comes to fish, and have finally decided to just bite the bullet. It's fish time.
Tuesday, November 11, 2008
Saturday, November 1, 2008
In progress!
Happy November! Hope you had a spectacular Halloween. I sure did - dressed as Diego Armando (the video game character, not the soccer player), which meant I got to prance around all day carrying a coffee mug and calling people Kitten.

So lately, I have been spending every available moment (except for this one, clearly) working on the Intermediate Animation Production assignment (one semester! one animation! one minute!). I have come to the uncomfortable realization that I am fairly slow and inexperienced. Doing my best, though, and having fun most of the time (except for the occasional I WILL NOT GET THIS DONE ON TIME! panic state).

I was trying for a walk with elements of Thai dance. It ended up pretty wonky, but at least I got a better feel for the character... or something. I think it might help if I limit the tilt of his upper body... yaah!

So lately, I have been spending every available moment (except for this one, clearly) working on the Intermediate Animation Production assignment (one semester! one animation! one minute!). I have come to the uncomfortable realization that I am fairly slow and inexperienced. Doing my best, though, and having fun most of the time (except for the occasional I WILL NOT GET THIS DONE ON TIME! panic state).

I was trying for a walk with elements of Thai dance. It ended up pretty wonky, but at least I got a better feel for the character... or something. I think it might help if I limit the tilt of his upper body... yaah!
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